well, imo q3 is getting too repetative, tdm in specific.
I was wondering what you guys would think if,
we took out rail jumping and added the grapple hook back to the game instead.
i find that the elements that make up tdm are getting too used and played out, since theres only one....the rail gun...
i personally had fun back in 1.32 when i used to scrim with rail and just grapple hook it was still tdm, but it was a different type of game play (strategically).
what do you guys think
OH and also a cool idea that i thought would be fun is for clans to make their OWN scrimming map, one that theyll train hard to learn it and be the best at their own maps, every clan should have 1 custum map that they make their default server map (if they want to) and when ever theres a home game they play on that clan map. also trials for that clan will have to learn how to be good on that map. its kinda like...war, say your clan is USA and you go to VIETNAM to "scrim" there, and their default map is a jungle map they call "jungle warfare" nd their pros at their own map, thats the closest idea i can give you guys xD . so what you think?